![]() Motorsport Manager Mobile 3 is available for Android and iOS. Sadly, there’s no way to respond to the ungrateful wretches with passive-aggressive social media replies in-game. ![]() Shortly thereafter, you soon realise how life is on the research treadmill, a driver wining when you’ve had the audacity to create a new component that wasn’t immediately bolted to their car. I used this in my second season and the set up was different then from what I saved but it did help me. I know the game doesnt save your set ups and why just because every driver has a different set up. This is for the highest tier but it can be used for any tier as a guideline. You do, though, quickly find the opening season was easing you in gently. This is for anybody who is interested in setups. There’s an immediacy that means anyone can pick up and play, yet enough depth and strategy to cater for gamers who want longer sessions, and to stretch their brains juggling cashflow, research, and abilities. Mostly, it all feels like a management sim for the rest of us. You can blaze through a race weekend in minutes, and will be tempted to have ‘just one more go’ the second the chequered flag’s waved. It’s exhilarating when you push a driver to the limit and they sneak over the line moments before their fuel runs out, their ride threatening to collapse like a clown car in an unfunny circus act. You’re at this point mostly limited to pit-stop strategies and managing tyres and engines. Your cars zoom about, represented as coloured discs (which entertainingly spin when a driver makes a major blunder). Personally, I thought it was a fun, mobile-friendly mini-game that made a complex area of motor racing feel breezy and human.įinally, it’s race day. If the randomness irks, you can simulate the session instead. But risks are often rewarded by boosts to lap times and therefore grid places. Go bust (by drawing a 5 when you’ve only 4 left) and you lose everything. Tuning a car involves selecting cards with a number range (for example 4–8), which must fit into available slots. This is one of the controversial new elements in Motorsport Manager Mobile 3. Then you start a qualifying session, and suddenly find yourself in a racing-themed game of blackjack. Tracks are represented as tiny dioramas – slices of landscape you can peer at from every angle in AR if you feel the need. It’s part Civ tech tree, part sports management and there’s an awful lot of tapping and zipping in and out of various screens.īut then it’s racing weekend, and the meat of the game – at least in terms of excitement. As the weeks pass, you earn money from sponsors, add buildings to your HQ that unlock new skills, build parts, and then head to a race in the hope all your decisions will have been the right ones.
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